Leap of Love/Events: Difference between revisions

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==The King in Yellow==
== The King in Yellow ==
'''The King in Yellow''' is a '''death flag''' in the game that will trigger once you start romancing a Dark Princess.
</br> Once triggered, you have to complete all the steps '''before the second feast''' that takes place the '''14th'''.


</br> Trigger the '''second week''' after meeting one of the '''DLC's princess''' ( Calista, Jezebel or Violaine ) the first or second week.
</br> It's important to understand that those events will check if your stats are '''LOW ENOUGH''' to avoid the danger.
</br> Now, you have to complete the event before the '''next feast''' to avoid game over.  
</br> For those which are '''not playing in Hard''' and '''already died or finished the game once''', two values might be displayed next to the name of your stats.
</br> Go to the '''town''' in the morning. Investigate only if you have '''12 Prowess or below ''', else pick the second option. Either way, you get '''+2 Charms'''.
</br> The one in parentheses is the one that you have on your current run of the game. It can only be lower than the one that is not in parentheses, and so, it will be the value that the game will use to determine if your stat is '''low enough''' to pass the tests during the events.
</br> Go to the '''castle''' in the morning. Ask for more only if you have '''12 Charm or below ''', else pick the second option. Either way, you get '''+2 Knowledge'''.
</br> Go to the '''forest''' in the afternoon. You need '''12 Knowledge or below ''' to '''read the book'''. If you pick the second option, you'll die at the next feast.
</br> Choose to '''warn the King''' at the next feast.  


''If you are in easy or normal mod, the stats used in this event are those of your run (those in parentheses)''
 
=== Step 1: The Traveling Theater ===
* If you encountered a Dark Princess and successfully did at least her first event, Kaheroux will say that he heard of a traveling theater that's coming in town '''during day 8, 9, 10 and 11'''.
* Go '''Wander Around''' in the '''Morning''' to see what the traveling theater looks like ''(you will '''gain 1 Charm''')''
* You either have the choice to '''Investigate''' or to '''Avoid Risk'''. Both choice, if succeed, will lead to the event ending and let you progress further:
** '''Investigate''' will lead you to '''death''' if you have '''more than 12 Prowess''' ''(you will '''unlock mimic achievement''')''
** '''Avoid Risk''' will end the event without any harm do to Kaheroux
 
 
=== Step 2: The One that Lost his Mind ===
* Go to the '''Castle''' in the '''Morning''' to pay a visit to the man that lost his reason and ask him about ''« The King in Yellow »'' ''(you will '''gain 1 Knowledge''')''
* You either have the choice to '''Ask More''' or to '''Leave Him Alone'''. Both choice, if succeed, will lead to the event ending and let you progress further:
** '''Ask More''' will lead you to '''death''' if you have '''more than 12 Charm''' ''(you will '''unlock prisonChoke achievement''')''
** '''Leave Him Alone''' will end the event without any harm do to Kaheroux
 
 
=== Step 3: The Copy of the Book ===
* Go to the '''Forest''' during the '''Afternoon''' to get one copy of the forbidden book ''(you will '''gain 1 Prowess''')''
* You either have the choice to '''Read the Book''' or to '''Destroy the Book''':
** '''Read the Book''' will lead you to '''death''' if you have '''more than 12 Knowledge''' ''(you will '''unlock straitjacket achievement''')''
*** If your '''Knowledge is equal or lesser than 12''' you will '''acquire the book''' and will be '''able to progress further'''.
** '''Destroy the Book''' will end the event without any harm do to Kaheroux '''BUT''' you will '''not be able to pass the second feast on the 14th'''.
 
 
=== Final Step: The Stranger in Yellow ===
''This is an automatic event that will start the '''14th''' during the '''Night'''''
 
* If you've done ''The One that Lost his Mind'' you will be able to '''Warn the King''' or to '''Watch the Show''':
** By choosing '''Warn the King''' you will have to provide a proof:
*** If you've red the copy of ''« The King in Yellow »'' during the event ''The Copy of the Book'' you will succeed the final step and save the kingdom from this menace ''(you will '''gain 1 Prowess, 1 Knowledge and 1 Charm''')''
If any of the above conditions is not met Kaheroux and the kingdom will perish ''(you will '''unlock yellowKing achievement''')''.


==The Flux Turner==
==The Flux Turner==

Revision as of 11:51, 17 June 2022

The King in Yellow

The King in Yellow is a death flag in the game that will trigger once you start romancing a Dark Princess.
Once triggered, you have to complete all the steps before the second feast that takes place the 14th.


It's important to understand that those events will check if your stats are LOW ENOUGH to avoid the danger.
For those which are not playing in Hard and already died or finished the game once, two values might be displayed next to the name of your stats.
The one in parentheses is the one that you have on your current run of the game. It can only be lower than the one that is not in parentheses, and so, it will be the value that the game will use to determine if your stat is low enough to pass the tests during the events.


Step 1: The Traveling Theater

  • If you encountered a Dark Princess and successfully did at least her first event, Kaheroux will say that he heard of a traveling theater that's coming in town during day 8, 9, 10 and 11.
  • Go Wander Around in the Morning to see what the traveling theater looks like (you will gain 1 Charm)
  • You either have the choice to Investigate or to Avoid Risk. Both choice, if succeed, will lead to the event ending and let you progress further:
    • Investigate will lead you to death if you have more than 12 Prowess (you will unlock mimic achievement)
    • Avoid Risk will end the event without any harm do to Kaheroux


Step 2: The One that Lost his Mind

  • Go to the Castle in the Morning to pay a visit to the man that lost his reason and ask him about « The King in Yellow » (you will gain 1 Knowledge)
  • You either have the choice to Ask More or to Leave Him Alone. Both choice, if succeed, will lead to the event ending and let you progress further:
    • Ask More will lead you to death if you have more than 12 Charm (you will unlock prisonChoke achievement)
    • Leave Him Alone will end the event without any harm do to Kaheroux


Step 3: The Copy of the Book

  • Go to the Forest during the Afternoon to get one copy of the forbidden book (you will gain 1 Prowess)
  • You either have the choice to Read the Book or to Destroy the Book:
    • Read the Book will lead you to death if you have more than 12 Knowledge (you will unlock straitjacket achievement)
      • If your Knowledge is equal or lesser than 12 you will acquire the book and will be able to progress further.
    • Destroy the Book will end the event without any harm do to Kaheroux BUT you will not be able to pass the second feast on the 14th.


Final Step: The Stranger in Yellow

This is an automatic event that will start the 14th during the Night

  • If you've done The One that Lost his Mind you will be able to Warn the King or to Watch the Show:
    • By choosing Warn the King you will have to provide a proof:
      • If you've red the copy of « The King in Yellow » during the event The Copy of the Book you will succeed the final step and save the kingdom from this menace (you will gain 1 Prowess, 1 Knowledge and 1 Charm)

If any of the above conditions is not met Kaheroux and the kingdom will perish (you will unlock yellowKing achievement).

The Flux Turner


Need to be started day one. You need to train once and only once in each location (Training grounds, Market, Library and Forest)
The event will now trigger any day except any Saturday or Sunday when you Wander around in the afternoon. After meeting the automat, "choose to stay big" to get the Flux Turner.
From now on, each night, you can rewind time by a day.
The number of use depends of the number of day spent. If you use it too much, the hounds will come after you.

TO BE VERIFIED : You should use it right away at least once, as it seems that the hounds are less likely to come the sooner you start to use it