Amy
Amy has graduated to a more rounded out character. She appears after 33 days of play for Male Mc only. She (reluctantly) works at the Electronics store.
This is a work in progress</bO>
I have put in what details I can and used the in-game tracker to add placeholder names for the story events. I will run a speed run concentrating on Amy and flesh things out...
Story Events
Amy at the electronics store
Prerequisites: Electronics Store; Mon, Wed, or Fri; 33 days since game start; 50
Mike runs into a bored Amy at the electronics store. He can either flirt with her and get her number, continuing the event chain, or ignore her, causing her to never show up again.
Outcome:
Go see Amy at the electronics store Tuesday or Thursday
Prerequisites:
Outcome:
Go see Amy at the electronics store
Prerequisites:
Outcome:
Go to the beach Saturday between 9 and 13 or Sunday between 16 and 17
Prerequisites:
Outcome:
Go see Amy at the electronics store
Prerequisites:
Outcome:
Go on a date with Amy at the cinema
Prerequisites:
Outcome:
Go to your date with Amy at the cemetery
Prerequisites:
Outcome:
Go on a date with Amy at the restaurant
Prerequisites:
Outcome:
Meet Amy at the cinema at 17:00 precisely
Prerequisites:
Outcome:
Go to the police station to fix Amy's ticket problem
Prerequisites:
Outcome:
Conversations
Some characters (Hanna, Amy, etc) have choices under each topic. Use the following table to see the results